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Crossout forum
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crossout forum
  1. #Crossout forum generator#
  2. #Crossout forum full#

#Crossout forum full#

a bit more HP, better design, full open cabin, Engineers lvl 15 and Scav lvl 6 needed Game Ads – How Did I Start Seeing Them Let me know what you think (About the build, not about the build's name, I know it sucks).ĮDIT : "Raid E16S6" on exhibition. However don't hesitate to increase it for extra durability and test yourself).īuild's is " Raid E20N5S6F47 " (E20 for Engineer level 20 required, etc) on exhibition. (*NOTE: after testing I didn't find much difference with a 6-7K PS build, I even found hard raids easier because it allows your build to have one more energy point and way more durability, with an IA difficulty increase only slightly increased, but this build is still under 6K PS for the sake of the argument. This build require some more mobility in the playstyle due to the limited firing range of the defenders, and you probably won't be MVP a lot but you'll be very reliable on the team and won't waste money while farming for it. Most of the gear is rare so affordable and low PS, allowing at the same time the build to be under 6000 PS*.

#Crossout forum generator#

Same with the generator exploding and removing 80% of your mobility due to Lunatics lancers, Fuzes, or Leaders. WIth this gear and this setup, you won't have to use a repair because your weapons or the weapon's structure have been destroyed. Radio, Ruby radar: radio not really important, ruby still fine to have. Also the Defender's recoil is important so heavy wheels in front is good to prevent instability when the build is damaged. Wheels: 6x wheels, 2 APC ST, 2 Arrays ST, and 2 Racing wheels is the best balance I found so far between wheel durability, mass, and PS. I'm not sure what would actually be the best but a cooler seems completing the build well. Let me know what you think about it. Radiator behind cabin.įused CS Taymyr: It's seems the best way to spend the last energy point, however another possibility is a second R2-Chill. generator below cabin.įused R2-Chill: half the PS and price than the R2 Seal for similar performance (61% against 70% and the perk isn't really useful in raid except maybe some convoys). Use ampere as second option but careful as some leaders can just set you quick on fire from afar. Generator: PU-1 Charge : the safest option and a medium epic cab can bear the extra mass. The only downside is the limited frontal fire range but it's still completely worth all the benefits. No more pass-through structures so less risks of losing a weapon, and more PS saved. So we'll put them all connected to each other straight on top of the cabin, and they'll never fail. Very good PS/damage ratio, and can connect to each other, also very easy to protect. 1st most durable on rare & special machine guns and 2nd on damage. Weapon: machine-guns - 4x ST-M23 Defenders. Now I'm trying to make a very good Hard raid build with an epic cab, and that's what I found best so far :Ĭabin: Quantum : medium cab, popular, cheap, 12 energy, fast, is useful on a variety of PvP builds too.

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The goal is to farm resources without wasting money on fuel and repair kits, provided you have an average team with reasonable weapons and builds.Ī good entry build with a rare cab was "Raid Soldier v2" on exhibition : Growl Ampere 4x Sinus-0 R2-Chill, 1100 hp accessible at Engineer lvl 19 and Lunatics Nomads Scavenger lvl 4-5. This is a copy of my post on the Crossout forum.īy Best Hard Raid build I mean : a build that wins hard raids, that doesn't make us consume repair kits, and that is accessible to a good part of the playerbase (F2P, no advanced factions, and reasonable budget).














Crossout forum